Nut Load. Mini reviews of games old and new. No fuss. No spoilers. Occasional shock face.
Showing posts with label Maya Fey. Show all posts
Showing posts with label Maya Fey. Show all posts

Friday, September 19, 2014

Ace Attorney: Phoenix Wright — Trials and Tribulations (2007)


Genre: Adventure, Visual Novel | Players: 1 | Developer: Capcom

Trials and Tribulations concludes the Phoenix Arc of the Ace Attorney series with aplomb and miles of grace to spare. In terms of gameplay, it is as similar to Justice For All as Silent Hill 2 is to Silent Hill 3. I.e., completely, functionally identical. It is worth noting that the introductory trial is actually part of the main storyline this time and the two stand-alone trials organically contain elements and themes present in that central narrative. They also house two of the most adorable and fulfilling one-off characters in the franchise. On top of all that, you actually get to play as two attorneys whose names aren’t Phoenix Wright, in three of the five(!) trials.

Because more of the Fey family’s story is presented in Justice than the first game, T&T works in a number of brief flashback-esque monologues about those events, throughout the proceedings. I have been told by a fellow Nut author—who has only played T&T—that this summarizing is effective and didn’t make him feel chided for not having experienced the other games. Good show.

Looking back on Justice For All from the finish line, this time, it’s clear that it derives its unique personality in the canon from a profound sense of tragedy. There’s nothing wrong with that. This game, however, is imbued with something outreaching of the humor to counterbalance the damage it wreaks upon its cast. There’s an almost shining aura of joy and life surrounding all involved, even the ancillary villain characters. For the central cast, redemption and release radiate beyond even the deepest shadows cast.

Trials and Tribulations simply feels like the most complete package of the trilogy in terms of presentation, content, and resolution. Like Final Fantasy VI, it exists in a space transcendent of its genre and overarching lineage of games. It is one of the most resoundingly successful, humanity-affirming pieces of fiction I have personally experienced and I unabashedly adore it.

2023 Update: Given that this franchise, or at least Phoenix's arc, exists to exalt tokusatsu, I can no longer recommend this game, or series.

Buyer's Guide: As usual, it was originally a Japanese GBA game that was ported to the DS, PC, and eventually the Wii (as WiiWare). It's also on iOS. There is a trilogy version available in the west as a download in the 3DS eShop. According to the AA wiki, there are some changes to the text, in addition to the fixes for the incredibly small number of typos that the series contains.

5 Refreshingly Bitter Blends out of 5

Thursday, July 24, 2014

Ace Attorney: Phoenix Wright — Justice For All (2007)


Genre: Adventure, Visual Novel | Players: 1 | Developer: Capcom

As with most sequels, Justice for All throws a few new gameplay mechanics into the mix. The majority increase ease of use and make things more interesting. The rest fail to detract in any overly significant way.

This time around you can present character profiles as well as evidence, making some exchanges simpler to navigate without obtuse reasoning. This plays greatly into the biggest addition: the challenge of undoing individuals’ Psyche-Locks. People have reasons to hide things from you and you’re tasked with finding the keys in the form of evidence and character relationships. The strike system has also been replaced with a health bar that can be depleted in varying amounts depending on the importance of the action in question. This gets replenished between trials and when you successfully remove Psyche-Locks.

Of final note on the gameplay side is the fact that the game has become a bit more strict when it comes to cross-examinations. Sometimes you’ll have to press statements in a certain order, or even re-press earlier ones, just to move forward. YOU might jump a few steps ahead logically, but some trains of thought must be established step-by-step in court. I’ve heard this be described as game breaking, but frankly, if this momentary stymieing ruins a game for you, then you probably don’t have the patience necessary to enjoy this genre.

From a story standpoint, this entry officially walks through the door of allowing mystical happenings to stand in a court of law. I don't mind it, but I can understand (and respect) why some people do not care for it.

As for Phoenix himself, he delivers some killer lines that speak beautifully to his growing confidence. The humor is ramped-up and serves to further endear the already established characters. To balance this, the drama has been turned up to eleven in the cases directly comprising the main storyline.

Finally, as someone who has become a fan of tokusatsu since the last time I played this series, I can now fully appreciate how much of a deep-seated effect it has on Maya’s resiliency and strength as a person. I always loved how she was able to snare so many of those around her into its web, but now I understand WHY.

If you’re willing to walk the path now laid out for the series by the Fey family, then there’s little chance you’ll find disappointment here.

2023 Update: Given that this franchise, or at least Phoenix's arc, exists to exalt tokusatsu, I can no longer recommend this game, or series.

Buyer’s Guide: Like the first game, it was originally a Japanese GBA game that was ported to the DS. It’s also available on PC, on the Wii (as WiiWare), and cell phones. There is a trilogy version available in the west as a download in the 3DS eShop. According to the AA wiki, there are some changes to the text, in addition to the fixes for the incredibly small number of typos that the series contains.

4 Saddest Text Screens In The History of Gaming out of 5

Friday, June 6, 2014

Ace Attorney: Phoenix Wright (2005)


Genre: Adventure, Visual Novel | Players: 1 | Developer: Capcom

If stepping into the shoes of a defense attorney doesn’t sound entirely appealing to you, you aren’t alone. I wasn’t enamored with the idea at first, either. The large cast of quirky, slightly over-the-top, but infinitely endearing characters will see you through this trepidation, but they will not make you enjoy wading through seas of text any more than you already do. An appreciation of old-school point-and-click adventures and visual novels is indeed the most important prerequisite to enjoying this series.

To that end, and this game’s credit, a number of improvements have been implemented that greatly decrease the probability of experiencing DEAD STOPs. Gameplay is divided into two discrete modes: investigation and trial proceedings. On trial days, you will cross-examine witnesses and attempt to expose the real criminals (usually murderers) by pointing out contradictions using evidence you gather while investigating. To relieve the strain on the legal system, trials in this world have been capped at three days. To relieve the strain on your sanity, investigation segments will not end until you’ve found everything the script deems necessary. If you present incorrect evidence, or choose a wrong dialogue option, you are given a strike. Five strikes and you’re out. However, you can save at any time and scum like a boss.

This is not a particularly damning game.

As mentioned, while the characters can be cartoony at times, they are obscenely memorable and painfully relatable. Few things in this world (not just games) have as much heart as the Ace Attorney series. This derives significantly from the cast, which tent-poles a plot that ultimately and masterfully pulls the strings tight on what can initially seem like unconnected trials and events. Don’t get me wrong, the sleuthing and intuiting gameplay is well-executed and leads to some jaw-dropping moments, but it is not the keystone of the series. This is why adventure game fans should give it a shot, even if they don’t have any great interest in the legal system.

This was originally on the GBA in Japan, if you’re so inclined and linguistically equipped. The DS version contains an extra trial that utilizes the system's touch-screen functionality for forensic investigation activities. These are associated with the alternate companion character, Ema Skye. She is awesome. In case 1-5, as that trial is referred to, that is. She also appears in Apollo Justice's game, but her attitude is quite different, and she is no longer the heart of the story, as she is, here—the same as Maya is for the trilogy, as a whole.

This first game has also appeared on PC, Wii (as WiiWare), iOS, and mobile phones (partially). There is a trilogy version available in the West, as a download in the 3DS eShop. According to the AA wiki, there are some changes to the text, in addition to the fixes for the incredibly small number of typos that the series contains. Recently, it was ported to the Switch, PS4, and Xbox One.

Case 1-5 can peculiarly be purchased individually as WiiWare. Perhaps because it was not originally part of the game, and its canon-icity was debatable until it was decided that Ema would be part of Apollo's outing. Personally, I've come down on the opposite side of that debate. Like Reika, in Go-Busters, Ema is a briefly tenured wonder who literally steals the show, the one time that she wrests command of the ship.
 
2023 Update: Given that this franchise, or at least Phoenix's arc, exists to exalt tokusatsu, I can no longer recommend this game, or series.

4½ Well-Deserved Burgers out of 5