Nut Load. Mini reviews of games old and new. No fuss. No spoilers. Occasional shock face.

Monday, July 7, 2014

Daxter (2006)


Genre: Platformer | Players: 1-2 | Developer: Ready at Dawn

This PSP entry in the Jak and Daxter series stars the titular sidekick in this interlude between the 1st and 2nd games as he tries to free the imprisoned Jak who was captured at the end of the first game, but since he is both a screw-up and a 2 foot tall ottsel (combo of otter and weasel) he just meanders around for 2 years until he accidentally gets a job as an exterminator since the owner is in desperate need of one and will take anybody. Daxter will fight metallic insects for their golden core while maybe, occasionally finding out some new information about Jak's whereabouts.

The gameplay is a solid platformer as it comes out of a series of them, with a few added moves from Daxters exterminator gun that he can use not only to stun bugs, but also use to hover and set things on fire. There are also dream sequences that can teach Daxter new combat moves by doing the same minigame inside of various movie parodies. Though they are hardly necessary since I went the whole game without using any of the moves. The difficulty curve is barely even there. It is less of a curve and more of a brisk walk up a diagonal street. If players have a passing familiarity with the series or even platformers in general the game will be mostly a cakewalk. Not that it is bad, but almost generic.

What sets the series apart as a whole is the characters and in that the game fares better with good voice acting, smooth animation and while Daxter is somewhat obnoxious at least he has a personality. Everything is solid , but nothing really stands out. Fans of the series won't have any problems, but it is barely above average.

Buyer's Guide:
Available on UMD for PSP and downloadable on PSN.

3 could have just walked in the back door out of 5

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