Nut Load. Mini reviews of games old and new. No fuss. No spoilers. Occasional shock face.
Showing posts with label Palm OS. Show all posts
Showing posts with label Palm OS. Show all posts

Sunday, June 28, 2015

Serious Sam - The first Encounter


Genre: FPS | Players: 1-4 | Developer: Croteam

Note: the version reviewed here is the classic PC version, not the HD remake of 2009.

The best way to describe Serious Sam is to say that it is to Quake likes what Duke Nukem was to doom likes: It's his unhinged, degenerate cousin. the one that hops naked on the table at the wedding of your sister. and starts to write his name on the tablecloth with his piss. 

Only he does it with a perfect gothic font, in  ancient Latin, and his piss smells like Channel N°5. this is what Serious Sam amounts to. The game is stupid, linear, doesn't require much strategy (only in how you're going to handle the inhuman mass of enemy he's throwing at you, sometimes up to more than a hundred at a time.), it's obnoxious and quite impossible to take seriously. 

But it's fun, the controls are as good as it was possible back then, and on top of that, for a game of that time, it was beautiful. forget gloomy corridors, even if there are some, you'll spend a lot of time in a gorgeous, colorful recreation of ancient Egypt. At the time, Serious Sam was a breath of fresh air between the corridors of Unreal, Return to castle Wolfenstein or Quake 3. 

All in all Serious Sam is nothing new, but a damned good and well made nothing new. 

Similar games (some are more serious *wink wink*): Serious Sam the Second encounter, Soldier of Fortune, Duke Nukem 3D, Jedi Knight 2: Jedi Outcast.

4 YEEEEEEEEEEEEEEEEEHAAAAAAAAAAAAWW!!!!! out of 5.

Buyer's guide : PC/PALM OS/Xbox/Xbox 360. FPS on Console are Heresy.

Tuesday, October 29, 2013

Shadowgate (1989)


Genre: Adventure | Players: 1 | Developer: ICOM Simulations Inc.

In this Kemco point and click adventure the player finds themselves abruptly thrown into a high-fantasy yarn where the goal is to stop a nefarious wizard from summoning the ultimate beast: the mighty behemoth! Isn’t there a million of those running around in the Final Fantasy universe? Oh well, this one is special, I guess~

Thankfully, I was never actively mislead or berated by this game and I had a relatively pain-free experience as a result. I did have a few conversations about it with a friend who also played these games years ago, however, and I’d recommend you to do much the same. You don’t need to be so specifically fortunate, though, since you can always try to convince someone else to take these journeys with you right now. Checking a FAQ will usually feel like cheating but playing concurrently with someone else is a shared experience, in my opinion.

Returning to the specifics of gameplay, Shadowgate’s defining feature is its torch system. This game revels in its hyper-specific causes of instant death, so never let your torches go out. There are quite a few available but I would still recommend save scumming like a boss. Do something significant? Save. Work your way through as usual and as soon as you figure something else out, reset and do it again as fast as you possible can. Rinse and repeat. It should be noted that the cursor even moves at a speedier clip to accommodate this de facto time limit.

There are also a number of respawning instances that require resources of limited quantity. Scumming helps in this regard as well, cutting down on backtracking which could get you stranded if you do it too many times. I never did come across a place to pare down my inventory like in the other games, but I didn’t have too much trouble without it, to be honest.

Ultimately, alongside Uninvited, Shadowgate is very much worth your time if you can get behind the genre and setting, and have the patience befitting.

Buyer’s Guide: Available on Apple IIGS, Mac, Atari ST, Amiga, DOS, NES, Windows (Pocket PC), Palm OS, and Game Boy Color.

4 Deadly Renaissance Faires out of 5