Nut Load. Mini reviews of games old and new. No fuss. No spoilers. Occasional shock face.

Tuesday, September 24, 2013

Mega Man 7 (1995)


Genre: Platformer | Players: 1 | Developer: Capcom

This is pretty much going to cement that I have a hard-on for SNES-era Mega Man. No, I’m not counting Soccer -_-  When the classic series FINALLY debuted in the 16-bit arena, the Blue Bomber hit it out of the park with his first and (sadly) last at bat (in the NA region).

The sprites grew to monstrous sizes, the backgrounds vividly brought each level to life, and a greater emphasis was placed on searching for upgrades and secrets. Sure, you could buy all of them in the shop, but why spend bolts on things you can get for free if you’re a thorough enough player? You can save your money for the extra lives needed to tackle Wily IMMEDIATELY after the boss rush. I don’t much appreciate marathon battles (I’m looking at you 1) but I persevered here because I just like this entry THAT much.

There are a few elemental bosses, but one has a neat design, one’s a transformer, and one is an incredibly cool customer with an involved pattern you will love to chase him through once you’ve figured it out. Beyond that we’ve got a vampire, an improvised munitions specialist, Wolverine and.....a pile of junk and a walking spring.....

Shut up, they’re cool.

A new antagonist and his dog debut here and are able to combine just as you were in 6. To counter this, you again don Rush as armor allowing flight and rocket punching action. Honestly, ancillary Mega Man characters outside of Protoman don’t do much for me, but he’s here too so who am I to complain? He’s even got a special upgrade for you.

It sucks pretty hard that this was the only classic game on the SNES (in NA) and even more that both series lost a lot aesthetically and gameplay-wise for me when they jumped into the Playstation era. As such, for me, this stands alone as a special entry that feels packed to the brim with great ideas and a satisfying sense of completeness.

Buyer's Guide: Originally on the SNES, but don't you dare spend over $100 to get the cart. Mega Man Anniversary Collection: PS2, Xbox, GameCube, you know the drill by now~

4 Energy Tanks are Barely Enough out of 5

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