HD 1.5 Remix contians two full games and FMV from a third title. The two games are KH: Final Mix (an updated version of KH), KH: Re:Chain of Memories (an updated version of KH:CoM), and the FMV is from KH: 358/2 Days. Rather than deal with what each game is (and isn't), I’ll list the changes that have been made for those that want to decide if it's worth double-dipping.
KH: Final Mix:
- The camera is now controlled via the right analogue stick, not the shoulder buttons. It feels more natural on a stick but it’s not without problems. It can be a struggle to get it where you want it and not have Goof’s giant head filling the screen. Plus, unless you have a third thumb it’s now no longer moveable when gliding, which is a real problem.
- There's a handful of new Heartless to wrap your Keyblade around, and many of the usual ones have been recoloured.
- There’s new weapons (including alternate Ultimate weapons), ten new abilities, over a dozen new accessories, additional Gummi ship missions (*cringe), new Ansem Reports, and even some new FMV both in story mode and related to the new optional bosses.
However, the tweak that'll change your gaming experience the most from how you remember it is the game difficulties, of which there are three:
- Final Mix Beginner: You begin with a Ribbon, an EXP Chain, 8 Power Ups, 8 Guard Ups and 4 AP Ups.
- Final Mix: I assumed this would be the equivalent of Normal from the original release so I chose it, but it isn't. The Gummi Ship takes twice as much damage and your attack power is cut by one third.
- Final Mix Proud: The Gummi Ship's attack is reduced by 1/2, and damage taken is increased by a factor of 4. Yikes.
KH: Re:Chain of Memories:
- CoM is now in a 3D environment. You can move around as you would in the original KH, but the transition from GBA sprites into PS2 era polygons makes it less enjoyable for a time. It was easier to accept the restrictions/limitations of the card system when it was on a handheld, but seeing it so close to being something it isn't makes those limitations less bearable. I wanted to do away with the cards altogether and gain real control of the battle system.
- Thankfully, attaining stronger ATK cards means that becomes less of an issue in the second half. The addition of new bosses and some really awesome Sleights (special moves) also helped it eventually surpass the original in many ways.
- The soundtrack has been improved, there’s new FMV and voice work, but when clown shoes speaks he sounds like he’s in his mid-twenties.
KH: 358/2 Days:
- The FMV from the DS title is included but contains no actual gameplay. It’s as if Jim Bowen has walked into your room and said, “You’re a loser, but let’s have a look at what you could've won!” I assume its inclusion was to help newcomers get up to speed with the *story* before the inevitable KH 2.5 Remix collection comes out. Prepare to hate Roxas.
4 arrogant dicks in black coats out of 5