Genre: Action / Adventure | Players: 1 / Multi | Developer: Ubisoft
Ezio Auditore from Ass Creed II (2009) is back. Ezio is even more of a dick this time and the game struggles to continue his story. It even makes some of your hard work in the previous game redundant to try and add drama, but the emotional attachment wasn't there for me, so I really didn't care that Ezio’s day had turned to shit. Fuck him and his 'incognito' clothes.
It fixes none of the problems of previous games. It even adds new ones. It succumbs to the belief that if you can't make it better you make it bigger. Bigger means more open space, which means pop-up is an issue.
You can now take your horse into town which is nothing short of useless.
Towns are badly designed compared to previous games, with too many dead ends.
You can still go 'invisible' by standing in a 'crowd' of four people but can no longer easily hide in hay, because the enemy will poke it with their swords. A sword in the fruit stand will cause you to jump out and back into battle.
The voice acting is lifeless and stale, if you thought it was bad before and couldn't get any worse, then you’re in for an unpleasant surprise.
I'm disappointed in the decision to extend the trilogy in a way that only serves to highlight flaws and cripple any hope of rescuing the story from the pit they wrote themselves into. The ending is abysmal and unsatisfying.
It's not all bad. There's fun to be had; most of mine was attained outside of the core missions. It includes a mini-management side mission that I really liked. The parkour elements are still the best I've ever seen. Hunting for treasure and killing troubadours was quality. Pretending I was playing Prince of Persia helped.
It brought multiplayer to the series for the first time but I can’t comment on it. I've not played it. I don't enjoy that kind of online shambles.
3 acrobats punched in the balls for jollies out of 5